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hytos / DTI_PID / BaseModel / Model / Symbol.cs @ 0d8062b2

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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Converter.BaseModel
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{
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    public class Symbol
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    {
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        private string _UID;
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        private string _NAME;
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        private List<Association> _ASSOCIATIONS = new List<Association>();
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        private string _TYPE;
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        private string _OWNER;
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        private string _ORIGINALPOINT;
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        private List<Connector> _CONNECTOR = new List<Connector>();
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        private string _CONNECTIONPOINT;
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        private string _LOCATION;
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        private string _SIZE;
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        private double _ANGLE;
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        private string _PARENT;
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        private string _CHILD;
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        private string _HASINSTRUMENTLABEL;
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        private string _AREA;
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        private int _FLIP;
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        private List<Property> _PROPERTIES = new List<Property>();
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        private List<Attribute> _ATTRIBUTES = new List<Attribute>();
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        private int _CURRENTPOINTMODEINDEX;
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        public string UID { get => _UID; set => _UID = value; }
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        public string NAME { get => _NAME; set => _NAME = value; }
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        public List<Association> ASSOCIATIONS { get => _ASSOCIATIONS; set => _ASSOCIATIONS = value; }
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        public string TYPE { get => _TYPE; set => _TYPE = value; }
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        public string OWNER { get => _OWNER; set => _OWNER = value; }
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        public string ORIGINALPOINT { get => _ORIGINALPOINT; set => _ORIGINALPOINT = value; }
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        public List<Connector> CONNECTORS { get => _CONNECTOR; set => _CONNECTOR = value; }
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        public string CONNECTIONPOINT { get => _CONNECTIONPOINT; set => _CONNECTIONPOINT = value; }
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        public string LOCATION { get => _LOCATION; set => _LOCATION = value; }
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        public string SIZE { get => _SIZE; set => _SIZE = value; }
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        public double ANGLE { get => _ANGLE; set => _ANGLE = value; }
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        public string PARENT { get => _PARENT; set => _PARENT = value; }
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        public string CHILD { get => _CHILD; set => _CHILD = value; }
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        public string HASINSTRUMENTLABEL { get => _HASINSTRUMENTLABEL; set => _HASINSTRUMENTLABEL = value; }
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        public string AREA { get => _AREA; set => _AREA = value; }
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        public int FLIP { get => _FLIP; set => _FLIP = value; }
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        public List<Property> PROPERTIES { get => _PROPERTIES; set => _PROPERTIES = value; }
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        public List<Attribute> ATTRIBUTES { get => _ATTRIBUTES; set => _ATTRIBUTES = value; }
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        public int CURRENTPOINTMODEINDEX { get => _CURRENTPOINTMODEINDEX; set => _CURRENTPOINTMODEINDEX = value; }
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    }
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}
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