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개정판 4abf114c

ID4abf114cc6c9d044b698c928ece3bb6dcafb17eb
상위 f31645b6
하위 224f5e6e

gaqhf 이(가) 5년 이상 전에 추가함

dev issue #000 : 안쓰는 form 제거

Change-Id: I58af3a0dbfc3989eb2dda0d5a26212f1c8f47f7b

차이점 보기:

DTI_PID/SPPIDConverter/Form/SplashScreenWrapper.Designer.cs
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namespace Converter.SPPID.Form
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{
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    partial class SplashScreenWrapper
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    {
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        /// <summary>
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        /// Required designer variable.
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        /// </summary>
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        private System.ComponentModel.IContainer components = null;
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        /// <summary>
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        /// Clean up any resources being used.
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        /// </summary>
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        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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        protected override void Dispose(bool disposing)
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        {
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            if (disposing && (components != null))
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            {
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                components.Dispose();
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            }
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            base.Dispose(disposing);
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        }
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        #region Windows Form Designer generated code
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        /// <summary>
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        /// Required method for Designer support - do not modify
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        /// the contents of this method with the code editor.
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        /// </summary>
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        private void InitializeComponent()
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        {
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            this.SuspendLayout();
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            // 
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            // SplashScreenWrapper
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            // 
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            this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
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            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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            this.ClientSize = new System.Drawing.Size(556, 358);
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            this.Name = "SplashScreenWrapper";
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            this.Text = "SplashScreenWrapper";
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            this.Load += new System.EventHandler(this.SplashScreenWrapper_Load);
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            this.Shown += new System.EventHandler(this.SplashScreenWrapper_Shown);
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            this.ResumeLayout(false);
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        }
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        #endregion
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    }
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}
DTI_PID/SPPIDConverter/Form/SplashScreenWrapper.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using DevExpress.XtraSplashScreen;
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using System.Threading;
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namespace Converter.SPPID.Form
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{
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    public partial class SplashScreenWrapper : System.Windows.Forms.Form
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    {
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        public SplashScreenWrapper()
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        {
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            InitializeComponent();
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        }
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        private void SplashScreenWrapper_Load(object sender, EventArgs e)
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        {
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            System.Windows.Forms.Form form = (System.Windows.Forms.Form)sender;
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            form.Opacity = 0;
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            form.Location = new Point(-10000, -10000);
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        }
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        private void SplashScreenWrapper_Shown(object sender, EventArgs e)
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        {
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            SplashScreenManager.ShowForm(this, typeof(SPPIDSplashScreen), true, true);
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            // The splash screen will be opened in a separate thread. To interact with it, use the SendCommand method.
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            for (int i = 1; i <= 100; i++)
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            {
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                SplashScreenManager.Default.SendCommand(SPPIDSplashScreen.SplashScreenCommand.SetDocumentName, i);
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                //To process commands, override the SplashScreen.ProcessCommand method.
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                Thread.Sleep(25);
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            }
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            // Close the Splash Screen.
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            SplashScreenManager.CloseForm(false);
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            DialogResult = DialogResult.OK;
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        }
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    }
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}
DTI_PID/SPPIDConverter/Form/SplashScreenWrapper.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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  <!-- 
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    Microsoft ResX Schema 
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    Version 2.0
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    The primary goals of this format is to allow a simple XML format 
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    that is mostly human readable. The generation and parsing of the 
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    various data types are done through the TypeConverter classes 
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    associated with the data types.
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    Example:
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    ... ado.net/XML headers & schema ...
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    <resheader name="resmimetype">text/microsoft-resx</resheader>
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    <resheader name="version">2.0</resheader>
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    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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        <value>[base64 mime encoded serialized .NET Framework object]</value>
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    </data>
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    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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        <comment>This is a comment</comment>
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    </data>
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    There are any number of "resheader" rows that contain simple 
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    name/value pairs.
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    Each data row contains a name, and value. The row also contains a 
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    type or mimetype. Type corresponds to a .NET class that support 
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    text/value conversion through the TypeConverter architecture. 
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    Classes that don't support this are serialized and stored with the 
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    mimetype set.
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    The mimetype is used for serialized objects, and tells the 
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    ResXResourceReader how to depersist the object. This is currently not 
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    extensible. For a given mimetype the value must be set accordingly:
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    Note - application/x-microsoft.net.object.binary.base64 is the format 
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    that the ResXResourceWriter will generate, however the reader can 
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    read any of the formats listed below.
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    mimetype: application/x-microsoft.net.object.binary.base64
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    value   : The object must be serialized with 
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            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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            : and then encoded with base64 encoding.
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    mimetype: application/x-microsoft.net.object.soap.base64
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    value   : The object must be serialized with 
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            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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            : and then encoded with base64 encoding.
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    mimetype: application/x-microsoft.net.object.bytearray.base64
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    value   : The object must be serialized into a byte array 
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            : using a System.ComponentModel.TypeConverter
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            : and then encoded with base64 encoding.
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    -->
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  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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    <xsd:element name="root" msdata:IsDataSet="true">
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      <xsd:complexType>
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        <xsd:choice maxOccurs="unbounded">
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          <xsd:element name="metadata">
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            <xsd:complexType>
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              <xsd:sequence>
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                <xsd:element name="value" type="xsd:string" minOccurs="0" />
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              </xsd:sequence>
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              <xsd:attribute name="name" use="required" type="xsd:string" />
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              <xsd:attribute name="type" type="xsd:string" />
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              <xsd:attribute name="mimetype" type="xsd:string" />
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              <xsd:attribute ref="xml:space" />
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            </xsd:complexType>
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          </xsd:element>
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          <xsd:element name="assembly">
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            <xsd:complexType>
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              <xsd:attribute name="alias" type="xsd:string" />
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              <xsd:attribute name="name" type="xsd:string" />
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            </xsd:complexType>
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          </xsd:element>
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          <xsd:element name="data">
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            <xsd:complexType>
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              <xsd:sequence>
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                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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              </xsd:sequence>
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              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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              <xsd:attribute ref="xml:space" />
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            </xsd:complexType>
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          </xsd:element>
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          <xsd:element name="resheader">
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            <xsd:complexType>
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              <xsd:sequence>
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                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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              </xsd:sequence>
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              <xsd:attribute name="name" type="xsd:string" use="required" />
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            </xsd:complexType>
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          </xsd:element>
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        </xsd:choice>
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      </xsd:complexType>
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    </xsd:element>
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  </xsd:schema>
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  <resheader name="resmimetype">
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    <value>text/microsoft-resx</value>
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  </resheader>
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  <resheader name="version">
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    <value>2.0</value>
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  </resheader>
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  <resheader name="reader">
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    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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  </resheader>
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  <resheader name="writer">
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    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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  </resheader>
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</root>
DTI_PID/SPPIDConverter/SPPIDConverter.csproj
166 166
    <Compile Include="Form\MappingForm.Designer.cs">
167 167
      <DependentUpon>MappingForm.cs</DependentUpon>
168 168
    </Compile>
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    <Compile Include="Form\SplashScreenWrapper.cs">
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      <SubType>Form</SubType>
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    </Compile>
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    <Compile Include="Form\SplashScreenWrapper.Designer.cs">
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      <DependentUpon>SplashScreenWrapper.cs</DependentUpon>
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    </Compile>
175 169
    <Compile Include="Form\SPPID_DB_SettingForm.cs">
176 170
      <SubType>Form</SubType>
177 171
    </Compile>
......
242 236
    <EmbeddedResource Include="Form\MappingForm.resx">
243 237
      <DependentUpon>MappingForm.cs</DependentUpon>
244 238
    </EmbeddedResource>
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    <EmbeddedResource Include="Form\SplashScreenWrapper.resx">
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      <DependentUpon>SplashScreenWrapper.cs</DependentUpon>
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    </EmbeddedResource>
248 239
    <EmbeddedResource Include="Form\SPPID_DB_SettingForm.resx">
249 240
      <DependentUpon>SPPID_DB_SettingForm.cs</DependentUpon>
250 241
    </EmbeddedResource>

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