개정판 912a05b0
dev issue #000 : angle 범위 0.05 설정
Change-Id: I81467076aa09adf10651c8fa31446be80101698e
DTI_PID/SPPIDConverter/BaseModel/LineNumber.cs | ||
---|---|---|
34 | 34 |
} |
35 | 35 |
set |
36 | 36 |
{ |
37 |
if (value == 1.57) |
|
37 |
double gap = 0.05; |
|
38 |
if (value < gap) |
|
39 |
value = 0; |
|
40 |
else if (1.57 - gap < value && value < 1.57 + gap) |
|
38 | 41 |
value = 90 * Math.PI / 180; |
39 |
else if (value == 3.14)
|
|
42 |
else if (3.14 - gap < value && value < 3.14 + gap)
|
|
40 | 43 |
value = Math.PI; |
41 |
else if (value == 4.71)
|
|
44 |
else if (4.71 - gap < value && value < 4.71 + gap)
|
|
42 | 45 |
value = 270 * Math.PI / 180; |
43 | 46 |
|
44 | 47 |
_ANGLE = value; |
DTI_PID/SPPIDConverter/BaseModel/Note.cs | ||
---|---|---|
34 | 34 |
} |
35 | 35 |
set |
36 | 36 |
{ |
37 |
if (value == 1.57) |
|
37 |
double gap = 0.05; |
|
38 |
if (value < gap) |
|
39 |
value = 0; |
|
40 |
else if (1.57 - gap < value && value < 1.57 + gap) |
|
38 | 41 |
value = 90 * Math.PI / 180; |
39 |
else if (value == 3.14)
|
|
42 |
else if (3.14 - gap < value && value < 3.14 + gap)
|
|
40 | 43 |
value = Math.PI; |
41 |
else if (value == 4.71)
|
|
44 |
else if (4.71 - gap < value && value < 4.71 + gap)
|
|
42 | 45 |
value = 270 * Math.PI / 180; |
43 | 46 |
|
44 | 47 |
_ANGLE = value; |
DTI_PID/SPPIDConverter/BaseModel/Symbol.cs | ||
---|---|---|
49 | 49 |
} |
50 | 50 |
set |
51 | 51 |
{ |
52 |
if (value == 1.57) |
|
52 |
double gap = 0.05; |
|
53 |
if (value < gap) |
|
54 |
value = 0; |
|
55 |
else if (1.57 - gap < value && value < 1.57 + gap) |
|
53 | 56 |
value = 90 * Math.PI / 180; |
54 |
else if (value == 3.14)
|
|
57 |
else if (3.14 - gap < value && value < 3.14 + gap)
|
|
55 | 58 |
value = Math.PI; |
56 |
else if (value == 4.71)
|
|
59 |
else if (4.71 - gap < value && value < 4.71 + gap)
|
|
57 | 60 |
value = 270 * Math.PI / 180; |
58 | 61 |
|
59 | 62 |
_ANGLE = value; |
DTI_PID/SPPIDConverter/BaseModel/Text.cs | ||
---|---|---|
35 | 35 |
} |
36 | 36 |
set |
37 | 37 |
{ |
38 |
if (value == 1.57) |
|
38 |
double gap = 0.05; |
|
39 |
if (value < gap) |
|
40 |
value = 0; |
|
41 |
else if (1.57 - gap < value && value < 1.57 + gap) |
|
39 | 42 |
value = 90 * Math.PI / 180; |
40 |
else if (value == 3.14)
|
|
43 |
else if (3.14 - gap < value && value < 3.14 + gap)
|
|
41 | 44 |
value = Math.PI; |
42 |
else if (value == 4.71)
|
|
45 |
else if (4.71 - gap < value && value < 4.71 + gap)
|
|
43 | 46 |
value = 270 * Math.PI / 180; |
44 | 47 |
|
45 | 48 |
_ANGLE = value; |
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