개정판 af504a98
Fix: 블럭이 90도 회전되었을때 Attribute가 따라 회전되지 않는 오류 수정
Change-Id: Ic674d663cda1af6b1ad3531d3c1b15d9c48dc973
ID2.Manager/ID2.Manager.Compare/Controls/Verification.cs | ||
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452 | 452 |
{ |
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var txt = ent as devDept.Eyeshot.Entities.Attribute; |
454 | 454 |
#region 텍스트가 뒤집어지는 것을 방지하기 위해 평면을 교체 |
455 |
txt.Plane = new devDept.Geometry.Plane(txt.Plane.Origin, devDept.Geometry.Vector3D.AxisX, devDept.Geometry.Vector3D.AxisY); |
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if (txt.Plane.AxisX.Equals(devDept.Geometry.Vector3D.AxisMinusX) && txt.Plane.AxisY.Equals(devDept.Geometry.Vector3D.AxisY)) |
|
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{ |
|
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txt.Plane = new devDept.Geometry.Plane(txt.Plane.Origin, devDept.Geometry.Vector3D.AxisX, devDept.Geometry.Vector3D.AxisY); |
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} |
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456 | 459 |
#endregion |
457 | 460 |
txt.LayerName = LayerName; |
458 | 461 |
txt.Color = color; |
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