markus / Rhino.Licensing / LicenseValidator.cs @ 4b33593a
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1 | 42d49521 | taeseongkim | using System; |
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2 | using System.IO; |
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3 | |||
4 | namespace Rhino.Licensing |
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5 | { |
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6 | /// <summary> |
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7 | /// License validator validates a license file |
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8 | /// that can be located on disk. |
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9 | /// </summary> |
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10 | public class LicenseValidator : AbstractLicenseValidator |
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11 | { |
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12 | private readonly string licensePath; |
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13 | private string inMemoryLicense; |
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14 | |||
15 | /// <summary> |
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16 | /// Creates a new instance of <seealso cref="LicenseValidator"/>. |
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17 | /// </summary> |
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18 | /// <param name="publicKey">public key</param> |
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19 | /// <param name="licensePath">path to license file</param> |
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20 | public LicenseValidator(string publicKey, string licensePath) |
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21 | : base(publicKey) |
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22 | { |
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23 | this.licensePath = licensePath; |
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24 | } |
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25 | |||
26 | /// <summary> |
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27 | /// Creates a new instance of <seealso cref="LicenseValidator"/>. |
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28 | /// </summary> |
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29 | /// <param name="publicKey">public key</param> |
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30 | /// <param name="licensePath">path to license file</param> |
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31 | /// <param name="licenseServerUrl">license server endpoint address</param> |
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32 | /// <param name="clientId">Id of the license holder</param> |
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33 | public LicenseValidator(string publicKey, string licensePath, string licenseServerUrl, Guid clientId) |
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34 | : base(publicKey, licenseServerUrl, clientId) |
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35 | { |
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36 | this.licensePath = licensePath; |
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37 | } |
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38 | |||
39 | /// <summary> |
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40 | /// Gets or Sets the license content |
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41 | /// </summary> |
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42 | protected override string License |
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43 | { |
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44 | get |
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45 | { |
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46 | |||
47 | return inMemoryLicense ?? File.ReadAllText(licensePath); |
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48 | } |
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49 | set |
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50 | { |
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51 | try |
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52 | { |
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53 | File.WriteAllText(licensePath, value); |
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54 | } |
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55 | catch (Exception e) |
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56 | { |
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57 | inMemoryLicense = value; |
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58 | System.Diagnostics.Debug.WriteLine("Could not write new license value, using in memory model instead", e); |
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59 | //Log.Warn("Could not write new license value, using in memory model instead", e); |
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60 | } |
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61 | } |
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62 | } |
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63 | |||
64 | /// <summary> |
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65 | /// Validates loaded license |
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66 | /// </summary> |
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67 | public override void AssertValidLicense() |
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68 | { |
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69 | if (File.Exists(licensePath) == false) |
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70 | { |
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71 | //Log.WarnFormat("Could not find license file: {0}", licensePath); |
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72 | throw new LicenseFileNotFoundException(); |
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73 | } |
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74 | |||
75 | base.AssertValidLicense(); |
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76 | } |
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77 | |||
78 | /// <summary> |
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79 | /// Removes existing license from the machine. |
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80 | /// </summary> |
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81 | public override void RemoveExistingLicense() |
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82 | { |
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83 | File.Delete(licensePath); |
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84 | } |
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85 | } |
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86 | } |