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개정판 53c9637d

ID53c9637d238c2cd962b5ff1d680b7eb2f91e4c59
상위 48133b12
하위 7b04eddd

김태성이(가) 5년 이상 전에 추가함

MarkusV3 Convert Service Add

Change-Id: I5c034c8f2ce8d102d74fa0fc16c8aa2c52b6d925

차이점 보기:

ConvertService/ServiceBase/.filenesting.json
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{
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    "help":"https://go.microsoft.com/fwlink/?linkid=866610"
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}
ConvertService/ServiceBase/.gitattributes
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###############################################################################
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# Set default behavior to automatically normalize line endings.
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###############################################################################
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* text=auto
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###############################################################################
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# Set default behavior for command prompt diff.
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#
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# This is need for earlier builds of msysgit that does not have it on by
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# default for csharp files.
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# Note: This is only used by command line
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###############################################################################
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#*.cs     diff=csharp
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###############################################################################
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# Set the merge driver for project and solution files
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#
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# Merging from the command prompt will add diff markers to the files if there
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# are conflicts (Merging from VS is not affected by the settings below, in VS
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# the diff markers are never inserted). Diff markers may cause the following 
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# file extensions to fail to load in VS. An alternative would be to treat
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# these files as binary and thus will always conflict and require user
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# intervention with every merge. To do so, just uncomment the entries below
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###############################################################################
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#*.sln       merge=binary
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#*.csproj    merge=binary
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#*.vbproj    merge=binary
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#*.vcxproj   merge=binary
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#*.vcproj    merge=binary
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#*.dbproj    merge=binary
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#*.fsproj    merge=binary
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#*.lsproj    merge=binary
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#*.wixproj   merge=binary
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#*.modelproj merge=binary
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#*.sqlproj   merge=binary
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#*.wwaproj   merge=binary
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###############################################################################
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# behavior for image files
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#
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# image files are treated as binary by default.
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###############################################################################
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#*.jpg   binary
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#*.png   binary
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#*.gif   binary
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###############################################################################
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# diff behavior for common document formats
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# 
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# Convert binary document formats to text before diffing them. This feature
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# is only available from the command line. Turn it on by uncommenting the 
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# entries below.
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###############################################################################
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#*.doc   diff=astextplain
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#*.DOC   diff=astextplain
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#*.docx  diff=astextplain
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#*.DOCX  diff=astextplain
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#*.dot   diff=astextplain
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#*.DOT   diff=astextplain
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#*.pdf   diff=astextplain
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#*.PDF   diff=astextplain
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#*.rtf   diff=astextplain
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#*.RTF   diff=astextplain
ConvertService/ServiceBase/.gitignore
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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# User-specific files (MonoDevelop/Xamarin Studio)
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*.userprefs
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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bld/
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[Bb]in/
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[Oo]bj/
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[Ll]og/
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# Visual Studio 2015 cache/options directory
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.vs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# NUNIT
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*.VisualState.xml
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TestResult.xml
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# DNX
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project.lock.json
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project.fragment.lock.json
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artifacts/
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Chutzpah Test files
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_Chutzpah*
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opendb
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*.opensdf
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*.sdf
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*.cachefile
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*.VC.db
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*.VC.VC.opendb
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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*.sap
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# TFS 2012 Local Workspace
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$tf/
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding add-in
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.JustCode
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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# Web workbench (sass)
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.sass-cache/
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# Installshield output folder
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[Ee]xpress/
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# TODO: Comment the next line if you want to checkin your web deploy settings
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# but database connection strings (with potential passwords) will be unencrypted
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#*.pubxml
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*.publishproj
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# Microsoft Azure Web App publish settings. Comment the next line if you want to
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# checkin your Azure Web App publish settings, but sensitive information contained
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# in these scripts will be unencrypted
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PublishScripts/
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# NuGet Packages
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*.nupkg
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# The packages folder can be ignored because of Package Restore
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**/packages/*
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# except build/, which is used as an MSBuild target.
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!**/packages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/packages/repositories.config
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# NuGet v3's project.json files produces more ignoreable files
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*.nuget.props
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*.nuget.targets
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# Microsoft Azure Build Output
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csx/
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*.build.csdef
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# Microsoft Azure Emulator
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ecf/
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rcf/
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# Windows Store app package directories and files
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AppPackages/
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BundleArtifacts/
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Package.StoreAssociation.xml
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_pkginfo.txt
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# Visual Studio cache files
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# files ending in .cache can be ignored
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*.[Cc]ache
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# but keep track of directories ending in .cache
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!*.[Cc]ache/
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# Others
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ClientBin/
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.jfm
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*.pfx
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*.publishsettings
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node_modules/
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orleans.codegen.cs
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# Since there are multiple workflows, uncomment next line to ignore bower_components
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
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#bower_components/
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file
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# to a newer Visual Studio version. Backup files are not needed,
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# because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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*.mdf
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*.ldf
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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# Microsoft Fakes
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FakesAssemblies/
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# GhostDoc plugin setting file
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*.GhostDoc.xml
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# Node.js Tools for Visual Studio
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.ntvs_analysis.dat
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# Visual Studio 6 build log
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*.plg
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# Visual Studio 6 workspace options file
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*.opt
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# Visual Studio LightSwitch build output
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**/*.HTMLClient/GeneratedArtifacts
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**/*.DesktopClient/GeneratedArtifacts
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**/*.DesktopClient/ModelManifest.xml
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**/*.Server/GeneratedArtifacts
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**/*.Server/ModelManifest.xml
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_Pvt_Extensions
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# Paket dependency manager
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.paket/paket.exe
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paket-files/
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# FAKE - F# Make
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.fake/
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# JetBrains Rider
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.idea/
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*.sln.iml
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# CodeRush
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.cr/
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# Python Tools for Visual Studio (PTVS)
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__pycache__/
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*.pyc
ConvertService/ServiceBase/ConnectionStringBuild/App.xaml
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<Application x:Class="ConnectionStringBuild.App"
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             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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             xmlns:local="clr-namespace:ConnectionStringBuild"
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             StartupUri="MainWindow.xaml">
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    <Application.Resources>
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    </Application.Resources>
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</Application>
ConvertService/ServiceBase/ConnectionStringBuild/App.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace ConnectionStringBuild
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{
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    /// <summary>
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    /// App.xaml에 대한 상호 작용 논리
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    /// </summary>
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    public partial class App : Application
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    {
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    }
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}
ConvertService/ServiceBase/ConnectionStringBuild/ConnectionStringBuild.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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  <PropertyGroup>
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    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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    <ProjectGuid>{2934E21A-D380-43B2-B68A-9B0D7C55A72F}</ProjectGuid>
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    <OutputType>WinExe</OutputType>
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    <RootNamespace>ConnectionStringBuild</RootNamespace>
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    <AssemblyName>ConnectionStringBuild</AssemblyName>
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    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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    <FileAlignment>512</FileAlignment>
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    <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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    <WarningLevel>4</WarningLevel>
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    <Deterministic>true</Deterministic>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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    <PlatformTarget>AnyCPU</PlatformTarget>
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    <DebugSymbols>true</DebugSymbols>
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    <DebugType>full</DebugType>
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    <Optimize>false</Optimize>
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    <OutputPath>bin\Debug\</OutputPath>
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    <DefineConstants>DEBUG;TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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    <PlatformTarget>AnyCPU</PlatformTarget>
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    <DebugType>pdbonly</DebugType>
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    <Optimize>true</Optimize>
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    <OutputPath>bin\Release\</OutputPath>
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    <DefineConstants>TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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  </PropertyGroup>
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  <ItemGroup>
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    <Reference Include="System" />
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    <Reference Include="System.Data" />
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    <Reference Include="System.Xml" />
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    <Reference Include="Microsoft.CSharp" />
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    <Reference Include="System.Core" />
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    <Reference Include="System.Xml.Linq" />
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    <Reference Include="System.Data.DataSetExtensions" />
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    <Reference Include="System.Net.Http" />
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    <Reference Include="System.Xaml">
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      <RequiredTargetFramework>4.0</RequiredTargetFramework>
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    </Reference>
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    <Reference Include="WindowsBase" />
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    <Reference Include="PresentationCore" />
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    <Reference Include="PresentationFramework" />
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  </ItemGroup>
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  <ItemGroup>
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    <ApplicationDefinition Include="App.xaml">
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      <Generator>MSBuild:Compile</Generator>
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      <SubType>Designer</SubType>
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    </ApplicationDefinition>
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    <Page Include="MainWindow.xaml">
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      <Generator>MSBuild:Compile</Generator>
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      <SubType>Designer</SubType>
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    </Page>
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    <Compile Include="..\Markus.Service.Extensions\Exntensions\Encrypt.cs">
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      <Link>Encrypt.cs</Link>
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    </Compile>
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    <Compile Include="App.xaml.cs">
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      <DependentUpon>App.xaml</DependentUpon>
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      <SubType>Code</SubType>
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    </Compile>
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    <Compile Include="MainWindow.xaml.cs">
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      <DependentUpon>MainWindow.xaml</DependentUpon>
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      <SubType>Code</SubType>
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    </Compile>
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  </ItemGroup>
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  <ItemGroup>
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    <Compile Include="Properties\AssemblyInfo.cs">
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      <SubType>Code</SubType>
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    </Compile>
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    <Compile Include="Properties\Resources.Designer.cs">
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      <AutoGen>True</AutoGen>
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      <DesignTime>True</DesignTime>
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      <DependentUpon>Resources.resx</DependentUpon>
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    </Compile>
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    <Compile Include="Properties\Settings.Designer.cs">
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      <AutoGen>True</AutoGen>
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      <DependentUpon>Settings.settings</DependentUpon>
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      <DesignTimeSharedInput>True</DesignTimeSharedInput>
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    </Compile>
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    <EmbeddedResource Include="Properties\Resources.resx">
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      <Generator>ResXFileCodeGenerator</Generator>
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      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
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    </EmbeddedResource>
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    <None Include="packages.config" />
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    <None Include="Properties\Settings.settings">
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      <Generator>SettingsSingleFileGenerator</Generator>
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      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
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    </None>
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  </ItemGroup>
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  <ItemGroup>
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    <None Include="App.config" />
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  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
ConvertService/ServiceBase/ConnectionStringBuild/MainWindow.xaml
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<Window x:Class="ConnectionStringBuild.MainWindow"
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        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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        xmlns:local="clr-namespace:ConnectionStringBuild"
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        mc:Ignorable="d"
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        Title="MainWindow" Height="450" Width="800">
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    <Grid>
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        <Grid.RowDefinitions>
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            <RowDefinition Height="Auto"/>
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            <RowDefinition Height="Auto"/>
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            <RowDefinition Height="Auto"/>
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        </Grid.RowDefinitions>
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        <Grid>
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            <Grid.ColumnDefinitions>
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                <ColumnDefinition Width="Auto"/>
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                <ColumnDefinition/>
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            </Grid.ColumnDefinitions>
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            <TextBlock Text="Connection String(복호화)" VerticalAlignment="Center"/>
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            <TextBox Grid.Column="1" Margin="2" x:Name="txtDecrypt"/>
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        </Grid>
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        <Grid Grid.Row="1">
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            <Grid.ColumnDefinitions>
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                <ColumnDefinition Width="Auto"/>
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                <ColumnDefinition/>
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            </Grid.ColumnDefinitions>
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            <TextBlock Text="Connection String(암호화)" VerticalAlignment="Center"/>
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            <TextBox Grid.Column="1" Margin="2" x:Name="txtEncrypt"/>
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        </Grid>
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        <Button Grid.Row="2" Content="변환" Width="100" Margin="10" Click="Button_Click"/>
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    </Grid>
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</Window>
ConvertService/ServiceBase/ConnectionStringBuild/MainWindow.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using Markus.Service.Extensions;
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namespace ConnectionStringBuild
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{
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    /// <summary>
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    /// MainWindow.xaml에 대한 상호 작용 논리
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    /// </summary>
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    public partial class MainWindow : Window
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    {
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        public MainWindow()
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        {
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            InitializeComponent();
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        }
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        private void Button_Click(object sender, RoutedEventArgs e)
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        {
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            if(!string.IsNullOrWhiteSpace(txtDecrypt.Text) && string.IsNullOrWhiteSpace(txtEncrypt.Text))
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            {
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                txtEncrypt.Text = Encrypt.AESEncrypter.Encrypt(txtDecrypt.Text);
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            }
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            else if (string.IsNullOrWhiteSpace(txtDecrypt.Text) && !string.IsNullOrWhiteSpace(txtEncrypt.Text))
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            {
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                txtDecrypt.Text = Encrypt.AESEncrypter.Decrypt(txtEncrypt.Text);
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            }
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        }
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    }
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}
ConvertService/ServiceBase/ConnectionStringBuild/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Resources;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Windows;
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// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해 
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// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
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// 이러한 특성 값을 변경하세요.
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[assembly: AssemblyTitle("ConnectionStringBuild")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("ConnectionStringBuild")]
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[assembly: AssemblyCopyright("Copyright ©  2019")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에 
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// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
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// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
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[assembly: ComVisible(false)]
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//지역화 가능 응용 프로그램 빌드를 시작하려면 다음을 설정하세요.
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//.csproj 파일에서 <PropertyGroup> 내에 <UICulture>CultureYouAreCodingWith</UICulture>를
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//설정하십시오. 예를 들어 소스 파일에서 영어(미국)를
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//사용하는 경우 <UICulture>를 en-US로 설정합니다. 그런 다음 아래
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//NeutralResourceLanguage 특성의 주석 처리를 제거합니다. 아래 줄의 "en-US"를 업데이트하여
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//프로젝트 파일의 UICulture 설정과 일치시킵니다.
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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33

  
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[assembly: ThemeInfo(
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    ResourceDictionaryLocation.None, //테마별 리소스 사전의 위치
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                                     //(페이지 또는 응용 프로그램 리소스 사진에
37
                                     // 리소스가 없는 경우에 사용됨)
38
    ResourceDictionaryLocation.SourceAssembly //제네릭 리소스 사전의 위치
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                                              //(페이지 또는 응용 프로그램 리소스 사진에
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                                              // 리소스가 없는 경우에 사용됨)
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)]
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44
// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
45
//
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//      주 버전
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//      부 버전 
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//      빌드 번호
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//      수정 버전
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//
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// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호가 자동으로
52
// 지정되도록 할 수 있습니다.
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
55
[assembly: AssemblyFileVersion("1.0.0.0")]
ConvertService/ServiceBase/ConnectionStringBuild/Properties/Resources.Designer.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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//     이 코드는 도구를 사용하여 생성되었습니다.
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//     이러한 변경 내용이 손실됩니다.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ConnectionStringBuild.Properties
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{
13

  
14

  
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    /// <summary>
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    ///   지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
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    /// </summary>
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    // 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
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    // 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여
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    // ResGen을 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
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    {
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        private static global::System.Resources.ResourceManager resourceMan;
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        private static global::System.Globalization.CultureInfo resourceCulture;
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        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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        internal Resources()
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        }
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        /// <summary>
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        ///   이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
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        /// </summary>
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        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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                {
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        /// <summary>
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        ///   이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
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        ///   재정의합니다.
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        /// </summary>
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        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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                return resourceCulture;
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ConvertService/ServiceBase/ConnectionStringBuild/Properties/Resources.resx
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ConvertService/ServiceBase/ConnectionStringBuild/Properties/Settings.Designer.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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//     This code was generated by a tool.
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//     Runtime Version:4.0.30319.42000
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//
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//     Changes to this file may cause incorrect behavior and will be lost if
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//     the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ConnectionStringBuild.Properties
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{
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    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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ConvertService/ServiceBase/ConnectionStringBuild/Properties/Settings.settings
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... 이 차이점은 표시할 수 있는 최대 줄수를 초과해서 이 차이점은 잘렸습니다.

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