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public partial class CHECK_LIST : EntityObject
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{
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#region 팩터리 메서드
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/// <summary>
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/// 새 CHECK_LIST 개체를 만듭니다.
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/// </summary>
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... | ... | |
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/// <param name="sTATUS">STATUS 속성의 초기 값입니다.</param>
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/// <param name="pROJECT_NO">PROJECT_NO 속성의 초기 값입니다.</param>
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/// <param name="iMAGE_ANCHOR">IMAGE_ANCHOR 속성의 초기 값입니다.</param>
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public static CHECK_LIST CreateCHECK_LIST(global::System.String id, global::System.String dOCUMENT_ID, global::System.String uSER_ID, global::System.String rEVISION, global::System.Int32 pAGENUMBER, global::System.String iMAGE_URL, global::System.String sTATUS, global::System.String pROJECT_NO, global::System.String iMAGE_ANCHOR)
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/// <param name="sTATUS_DESC">sTATUS_DESC 속성의 초기 값입니다.</param>
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public static CHECK_LIST CreateCHECK_LIST(global::System.String id, global::System.String dOCUMENT_ID, global::System.String uSER_ID, global::System.String rEVISION,
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global::System.Int32 pAGENUMBER, global::System.String iMAGE_URL, global::System.String sTATUS, global::System.String pROJECT_NO, global::System.String iMAGE_ANCHOR
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, global::System.String sTATUS_DESC)
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{
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CHECK_LIST cHECK_LIST = new CHECK_LIST();
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cHECK_LIST.ID = id;
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cHECK_LIST.STATUS = sTATUS;
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cHECK_LIST.PROJECT_NO = pROJECT_NO;
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cHECK_LIST.IMAGE_ANCHOR = iMAGE_ANCHOR;
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cHECK_LIST.STATUS = sTATUS_DESC;
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return cHECK_LIST;
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}
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public partial class CHECK_LIST_HISTORY : EntityObject
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{
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#region 팩터리 메서드
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/// <summary>
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/// 새 CHECK_LIST_HISTORY 개체를 만듭니다.
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/// </summary>
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/// <param name="sTATUS">STATUS 속성의 초기 값입니다.</param>
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/// <param name="cREATE_TIME">CREATE_TIME 속성의 초기 값입니다.</param>
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/// <param name="uPDATE_TIME">UPDATE_TIME 속성의 초기 값입니다.</param>
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public static CHECK_LIST_HISTORY CreateCHECK_LIST_HISTORY(global::System.String id, global::System.String cHECKLIST_ID, global::System.String rEVISION, global::System.String sTATUS, global::System.DateTime cREATE_TIME, global::System.DateTime uPDATE_TIME)
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/// <param name="sTATUS_DESC">UPDATE_TIME 속성의 초기 값입니다.</param>
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public static CHECK_LIST_HISTORY CreateCHECK_LIST_HISTORY(global::System.String id, global::System.String cHECKLIST_ID, global::System.String rEVISION, global::System.String sTATUS,
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global::System.DateTime cREATE_TIME, global::System.DateTime uPDATE_TIME, global::System.String sTATUS_DESC)
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{
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CHECK_LIST_HISTORY cHECK_LIST_HISTORY = new CHECK_LIST_HISTORY();
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cHECK_LIST_HISTORY.ID = id;
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cHECK_LIST_HISTORY.CHECKLIST_ID = cHECKLIST_ID;
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cHECK_LIST_HISTORY.REVISION = rEVISION;
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cHECK_LIST_HISTORY.STATUS = sTATUS;
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cHECK_LIST_HISTORY.STATUS_DESC = sTATUS_DESC;
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cHECK_LIST_HISTORY.CREATE_TIME = cREATE_TIME;
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1013 |
cHECK_LIST_HISTORY.UPDATE_TIME = uPDATE_TIME;
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1007 |
1014 |
return cHECK_LIST_HISTORY;
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