markus / MarkusAutoUpdate / src / NetSparkle.UI.WPF / ToastNotification.xaml.cs @ 8e3d58f3
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using System; |
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using System.Collections.Generic; |
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using System.Timers; |
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using System.Windows; |
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|
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namespace NetSparkleUpdater.UI.WPF |
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{ |
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/// <summary> |
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/// Interaction logic for ToastNotification.xaml |
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/// </summary> |
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public partial class ToastNotification : Window |
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{ |
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private Timer _goUpTimer; |
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private Timer _goDownTimer; |
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private Timer _pauseTimer; |
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private double _startPosX; |
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private double _startPosY; |
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private bool _hasInitiatedShutdown = false; |
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|
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private double _workAreaHeight; |
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private double _workAreaWidth; |
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public ToastNotification() |
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{ |
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InitializeComponent(); |
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Topmost = true; |
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// Toast doesn't need to be shown in task bar |
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ShowInTaskbar = false; |
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// Create and run timer for animation |
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|
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_goUpTimer = new Timer(); |
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// AutoReset = false so that timer stops when we want it to: https://stackoverflow.com/a/18280560/3938401 |
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_goUpTimer.AutoReset = false; |
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_goUpTimer.Interval = 25; |
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_goUpTimer.Elapsed += GoUpTimerTick; |
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_goUpTimer.Start(); |
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_goDownTimer = new Timer(); |
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_goDownTimer.AutoReset = false; |
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_goDownTimer.Interval = 25; |
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_goDownTimer.Elapsed += GoDownTimerTick; |
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|
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_pauseTimer = new Timer(); |
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_pauseTimer.AutoReset = false; |
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_pauseTimer.Interval = 15000; |
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_pauseTimer.Elapsed += PauseTimerTick; |
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|
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_workAreaHeight = System.Windows.SystemParameters.WorkArea.Height; |
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_workAreaWidth = System.Windows.SystemParameters.WorkArea.Width; |
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Left = _startPosX = _workAreaWidth - Width; |
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Top = _startPosY = _workAreaHeight + 10; |
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Loaded += ToastNotification_Loaded; |
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} |
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|
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private void ToastNotification_Loaded(object sender, RoutedEventArgs e) |
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{ |
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// Begin animation |
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_goUpTimer.Start(); |
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} |
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|
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public Action<List<AppCastItem>> ClickAction { get; set; } |
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|
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public List<AppCastItem> Updates { get; set; } |
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|
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private void PauseTimerTick(object sender, EventArgs e) |
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{ |
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Dispatcher.Invoke(() => |
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{ |
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_pauseTimer.Stop(); |
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_pauseTimer.Dispose(); |
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_goDownTimer.Start(); |
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}); |
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} |
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|
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void GoUpTimerTick(object sender, EventArgs e) |
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{ |
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Dispatcher.InvokeAsync(() => |
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{ |
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// If window is fully visible stop the timer |
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if (_startPosY < _workAreaHeight - Height) |
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{ |
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_goUpTimer.Stop(); |
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_goUpTimer.Dispose(); |
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_pauseTimer.Start(); |
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} |
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else |
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{ |
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Left = _startPosX; |
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Top = _startPosY; |
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_goUpTimer.Enabled = true; |
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} |
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// Lift window by 5 pixels |
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_startPosY -= 5; |
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}); |
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} |
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|
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private void GoDownTimerTick(object sender, EventArgs e) |
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{ |
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Dispatcher.InvokeAsync(() => |
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{ |
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// If window is fully visible stop the timer |
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if (_startPosY > _workAreaHeight + Height) |
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{ |
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_goDownTimer.Stop(); |
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CloseToastMessage(); |
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} |
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else |
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{ |
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Left = _startPosX; |
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Top = _startPosY; |
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_goDownTimer.Enabled = true; |
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} |
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// Lower window by 5 pixels |
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_startPosY += 5; |
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}); |
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} |
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private void ToastNotifier_Click(object sender, EventArgs e) |
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{ |
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ClickAction?.Invoke(Updates); |
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CloseToastMessage(); |
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} |
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|
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private void CloseToastMessage() |
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{ |
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Dispatcher.InvokeAsync(() => |
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{ |
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// make sure all the timers are stopped |
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_pauseTimer.Stop(); |
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_pauseTimer.Dispose(); |
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_goUpTimer.Stop(); |
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_goUpTimer.Dispose(); |
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_goUpTimer.Stop(); |
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_goUpTimer.Dispose(); |
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Close(); |
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if (!_hasInitiatedShutdown) |
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{ |
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_hasInitiatedShutdown = true; |
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Dispatcher.InvokeShutdown(); |
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} |
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}); |
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} |
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|
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/// <summary> |
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/// Show the toast |
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/// </summary> |
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/// <param name="message">Main message of the toast</param> |
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/// <param name="callToAction">Text of the hyperlink</param> |
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/// <param name="seconds">How long to show before it goes back down</param> |
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public void Show(string message, string callToAction, int seconds) |
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{ |
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NotificationTitle.Text = message; |
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NotificationLink.Inlines.Clear(); |
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NotificationLink.Inlines.Add(callToAction); |
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_pauseTimer.Interval = 1000 * seconds; |
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Show(); |
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} |
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private void NotificationLink_RequestNavigate(object sender, System.Windows.Navigation.RequestNavigateEventArgs e) |
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{ |
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ClickAction?.Invoke(Updates); |
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CloseToastMessage(); |
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} |
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} |
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} |