개정판 d2114d3b
issue #923: add OnMoveCtrlPoint method to interface
Change-Id: If3b10f5b54eaecd8bd8fa299d702e70e05d4b97e
KCOM/Controls/AdornerFinal.xaml.cs | ||
---|---|---|
33 | 33 |
} |
34 | 34 |
|
35 | 35 |
/// <summary> |
36 |
/// translate thumb with given delta and angle |
|
37 |
/// </summary> |
|
38 |
/// <param name="e"></param> |
|
39 |
/// <param name="angle"></param> |
|
40 |
public void Translate(DragDeltaEventArgs e, double angle) |
|
41 |
{ |
|
42 |
double radian = angle * Math.PI / 180; |
|
43 |
double cos = Math.Cos(radian); |
|
44 |
double sin = Math.Sin(radian); |
|
45 |
|
|
46 |
double dx = e.HorizontalChange*cos -e.VerticalChange * sin; |
|
47 |
double dy = e.HorizontalChange*sin +e.VerticalChange * cos; |
|
48 |
Canvas.SetLeft(this, Canvas.GetLeft(this) + dx); |
|
49 |
Canvas.SetTop(this, Canvas.GetTop(this) + dy); |
|
50 |
} |
|
51 |
|
|
52 |
/// <summary> |
|
36 | 53 |
/// </summary> |
37 | 54 |
/// <param name="sender"></param> |
38 | 55 |
/// <param name="e"></param> |
... | ... | |
908 | 925 |
|
909 | 926 |
private void ResizeTm_DragDelta(object sender, DragDeltaEventArgs e) |
910 | 927 |
{ |
911 |
if (this.Members.Count > 1) |
|
912 |
return; |
|
928 |
if (this.Members.Count > 1) return; |
|
913 | 929 |
if (reSizePoint != new Point(0, 0)) |
914 | 930 |
{ |
915 |
Thumb thumb = sender as Thumb; |
|
916 |
|
|
917 |
if (AngleValue == -90) |
|
918 |
{ |
|
919 |
Canvas.SetLeft(thumb, Canvas.GetLeft(thumb) + e.VerticalChange); |
|
920 |
Canvas.SetTop(thumb, Canvas.GetTop(thumb) + (-e.HorizontalChange)); |
|
921 |
} |
|
922 |
else if (AngleValue == -180) |
|
923 |
{ |
|
924 |
Canvas.SetLeft(thumb, Canvas.GetLeft(thumb) + (-e.HorizontalChange)); |
|
925 |
Canvas.SetTop(thumb, Canvas.GetTop(thumb) + (-e.VerticalChange)); |
|
926 |
} |
|
927 |
else if (AngleValue == -270) |
|
928 |
{ |
|
929 |
Canvas.SetLeft(thumb, Canvas.GetLeft(thumb) + (-e.VerticalChange)); |
|
930 |
Canvas.SetTop(thumb, Canvas.GetTop(thumb) + e.HorizontalChange); |
|
931 |
} |
|
932 |
else //(AngleValue == 0) |
|
933 |
{ |
|
934 |
Canvas.SetLeft(thumb, Canvas.GetLeft(thumb) + e.HorizontalChange); |
|
935 |
Canvas.SetTop(thumb, Canvas.GetTop(thumb) + e.VerticalChange); |
|
936 |
} |
|
937 |
|
|
938 |
|
|
931 |
MyThumb thumb = sender as MyThumb; |
|
939 | 932 |
Point setPoint = new Point(Canvas.GetLeft(thumb), Canvas.GetTop(thumb)); |
933 |
thumb.Translate(e, this.AngleValue); |
|
940 | 934 |
|
941 | 935 |
AdornerMember control = (from userThumb in this.Members |
942 | 936 |
where userThumb.ThumbList.Contains(thumb) |
943 | 937 |
select userThumb).FirstOrDefault(); |
944 |
Point nearPoint = new Point(0, 0); |
|
945 |
IPath AllControl = control.DrawingData as IPath; |
|
946 |
if (ControlType.TextControl != control.Drawingtype) |
|
947 |
{ |
|
948 |
|
|
949 |
var temp = (this.Members.First() as AdornerMember).DrawingData as ArrowTextControl; |
|
950 |
List<Point> ps = new List<Point>(); |
|
951 |
|
|
952 |
nearPoint = MathSet.getNearPoint((control.DrawingData as IPath).PointSet, setPoint); |
|
953 |
|
|
954 |
|
|
955 |
} |
|
956 |
for (int i = 0; i < (control.DrawingData as IPath).PointSet.Count; i++) |
|
957 |
{ |
|
958 |
switch (control.Drawingtype) |
|
959 |
{ |
|
960 |
#region Arc + Line |
|
961 |
case ControlType.ArrowMultiLine: |
|
962 |
case ControlType.ArcLine: |
|
963 |
case ControlType.ArcArrow: |
|
964 |
case ControlType.SingleLine: |
|
965 |
case ControlType.Triangle: |
|
966 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
967 |
{ |
|
968 |
AllControl.PointSet[i] = setPoint; |
|
969 |
AllControl.updateControl(); |
|
970 |
DynamicThumbUpdate(control); |
|
971 |
BorderUpdate(); |
|
972 |
|
|
973 |
} |
|
974 |
break; |
|
975 |
#endregion |
|
976 |
#region Shape |
|
977 |
case ControlType.RectCloud: |
|
978 |
case ControlType.Rectangle: |
|
979 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
980 |
{ |
|
981 |
AllControl.PointSet[i] = setPoint; |
|
982 |
var ReverseP = (i + AllControl.PointSet.Count() / 2) % AllControl.PointSet.Count(); |
|
983 |
var PreviousP = (i + (AllControl.PointSet.Count() - 1)) % AllControl.PointSet.Count(); |
|
984 |
var NextP = (i + 1) % AllControl.PointSet.Count(); |
|
985 |
|
|
986 |
var distance = MathSet.DistanceTo(AllControl.PointSet[ReverseP], AllControl.PointSet[i]); |
|
987 |
|
|
988 |
var PreviousV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[PreviousP]); |
|
989 |
var l = MathSet.DotProduct(PreviousV.X, PreviousV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, |
|
990 |
AllControl.PointSet[i].Y - AllControl.PointSet[ReverseP].Y); |
|
991 |
AllControl.PointSet[PreviousP] = new Point(AllControl.PointSet[ReverseP].X + PreviousV.X * l, AllControl.PointSet |
|
992 |
[ReverseP].Y |
|
993 |
+ PreviousV.Y * l); |
|
994 |
|
|
995 |
var NextV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[NextP]); |
|
996 |
l = MathSet.DotProduct(NextV.X, NextV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, AllControl.PointSet |
|
997 |
[i].Y - AllControl.PointSet[ReverseP].Y); |
|
998 |
AllControl.PointSet[NextP] = new Point(AllControl.PointSet[ReverseP].X + NextV.X * l, AllControl.PointSet[ReverseP].Y + |
|
999 |
NextV.Y * l); |
|
1000 |
AllControl.updateControl(); |
|
1001 |
DynamicThumbUpdate(control); |
|
1002 |
BorderUpdate(); |
|
1003 |
} |
|
1004 |
break; |
|
1005 |
#endregion |
|
1006 |
#region Polygon |
|
1007 |
case ControlType.PolygonControl: |
|
1008 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1009 |
{ |
|
1010 |
AllControl.PointSet[i] = setPoint; |
|
1011 |
AllControl.updateControl(); |
|
1012 |
BorderUpdate(); |
|
1013 |
} |
|
1014 |
break; |
|
1015 |
#endregion |
|
1016 |
#region Cicle |
|
1017 |
case ControlType.Circle: |
|
1018 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1019 |
{ |
|
1020 |
AllControl.PointSet[i] = setPoint; |
|
1021 |
List<Point> newPointSet = new List<Point> { }; |
|
1022 |
Point middle = new Point(AllControl.PathData.Bounds.X + AllControl.PathData.Bounds.Width * 0.5, |
|
1023 |
AllControl.PathData.Bounds.Y + |
|
1024 |
AllControl.PathData.Bounds.Height * 0.5); |
|
1025 |
foreach (Point pt in AllControl.PointSet) |
|
1026 |
{ |
|
1027 |
newPointSet.Add(pt); |
|
1028 |
} |
|
1029 |
var ReverseP = (i + newPointSet.Count() / 2) % newPointSet.Count(); |
|
1030 |
var PreviousP = (i + (newPointSet.Count() - 1)) % newPointSet.Count(); |
|
1031 |
var NextP = (i + 1) % newPointSet.Count(); |
|
1032 |
var distance = MathSet.DistanceTo(newPointSet[ReverseP], newPointSet[i]); |
|
1033 |
var PreviousV = MathSet.GetNormVectorBetween(newPointSet[ReverseP], newPointSet[PreviousP]); |
|
1034 |
var l = MathSet.DotProduct(PreviousV.X, PreviousV.Y, newPointSet[i].X - newPointSet[ReverseP].X, |
|
1035 |
newPointSet[i].Y - newPointSet[ReverseP].Y); |
|
1036 |
newPointSet[PreviousP] = new Point(newPointSet[ReverseP].X + PreviousV.X * l, newPointSet[ReverseP].Y |
|
1037 |
+ PreviousV.Y * l); |
|
1038 |
|
|
1039 |
var NextV = MathSet.GetNormVectorBetween(newPointSet[ReverseP], newPointSet[NextP]); |
|
1040 |
l = MathSet.DotProduct(NextV.X, NextV.Y, newPointSet[i].X - newPointSet[ReverseP].X, newPointSet[i].Y |
|
1041 |
- newPointSet[ReverseP].Y); |
|
1042 |
newPointSet[NextP] = new Point(newPointSet[ReverseP].X + NextV.X * l, newPointSet[ReverseP].Y + NextV.Y * l); |
|
1043 |
|
|
1044 |
AllControl.PointSet = newPointSet; |
|
1045 |
DynamicThumbUpdate(control); |
|
1046 |
AllControl.updateControl(); |
|
1047 |
BorderUpdate(); |
|
1048 |
} |
|
1049 |
break; |
|
1050 |
#endregion |
|
1051 |
#region ArrowText |
|
1052 |
case ControlType.ArrowTextControl: |
|
1053 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1054 |
{ |
|
1055 | 938 |
|
1056 |
List<Point> GetPointSet = (control.DrawingData as ArrowTextControl).PointSet; |
|
1057 |
|
|
1058 |
if ((GetPointSet[0].X > GetPointSet[1].X && e.HorizontalChange > 0) || (GetPointSet[0].X < GetPointSet[1].X && e.HorizontalChange < 0)) |
|
1059 |
{ |
|
1060 |
GetPointSet[1] = new Point(GetPointSet[1].X + e.HorizontalChange, GetPointSet[1].Y); |
|
1061 |
} |
|
1062 |
if ((GetPointSet[0].Y > GetPointSet[1].Y && e.VerticalChange > 0) || (GetPointSet[0].Y < GetPointSet[1].Y && e.VerticalChange < 0)) |
|
1063 |
{ |
|
1064 |
GetPointSet[1] = new Point(GetPointSet[1].X, GetPointSet[1].Y + e.VerticalChange); |
|
1065 |
} |
|
1066 |
(control.DrawingData as ArrowTextControl).PointSet[1] = GetPointSet[1]; |
|
1067 |
|
|
1068 |
|
|
1069 |
//System.Diagnostics.Debug.WriteLine("MidPoint : " + (control.DrawingData as ArrowTextControl).MidPoint); |
|
1070 |
//System.Diagnostics.Debug.WriteLine("HorizontalChange : " + e.HorizontalChange); |
|
1071 |
//System.Diagnostics.Debug.WriteLine("VerticalChange : " + e.VerticalChange); |
|
1072 |
|
|
1073 |
AllControl.PointSet[i] = setPoint; |
|
1074 |
//System.Diagnostics.Debug.WriteLine("PointSet : " + AllControl.PointSet[i]); |
|
1075 |
|
|
1076 |
AllControl.updateControl(); |
|
1077 |
|
|
1078 |
DynamicThumbUpdate(control); |
|
1079 |
BorderUpdate(); |
|
1080 |
|
|
1081 |
} |
|
1082 |
break; |
|
1083 |
#endregion |
|
1084 |
#region Text |
|
1085 |
case ControlType.TextControl: |
|
1086 |
break; |
|
1087 |
#endregion |
|
1088 |
#region Image |
|
1089 |
case ControlType.ImgControl: |
|
1090 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1091 |
{ |
|
1092 |
AllControl.PointSet[i] = setPoint; |
|
1093 |
var ReverseP = (i + AllControl.PointSet.Count() / 2) % AllControl.PointSet.Count(); |
|
1094 |
var PreviousP = (i + (AllControl.PointSet.Count() - 1)) % AllControl.PointSet.Count(); |
|
1095 |
var NextP = (i + 1) % AllControl.PointSet.Count(); |
|
1096 |
|
|
1097 |
var distance = MathSet.DistanceTo(AllControl.PointSet[ReverseP], AllControl.PointSet[i]); |
|
1098 |
|
|
1099 |
var PreviousV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[PreviousP]); |
|
1100 |
var l = MathSet.DotProduct(PreviousV.X, PreviousV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, |
|
1101 |
AllControl.PointSet[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1102 |
AllControl.PointSet[PreviousP] = new Point(AllControl.PointSet[ReverseP].X + PreviousV.X * l, AllControl.PointSet |
|
1103 |
[ReverseP].Y |
|
1104 |
+ PreviousV.Y * l); |
|
1105 |
|
|
1106 |
var NextV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[NextP]); |
|
1107 |
l = MathSet.DotProduct(NextV.X, NextV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, AllControl.PointSet |
|
1108 |
[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1109 |
AllControl.PointSet[NextP] = new Point(AllControl.PointSet[ReverseP].X + NextV.X * l, AllControl.PointSet[ReverseP].Y + |
|
1110 |
NextV.Y * l); |
|
1111 |
AllControl.updateControl(); |
|
1112 |
DynamicThumbUpdate(control); |
|
1113 |
BorderUpdate(); |
|
1114 |
} |
|
1115 |
break; |
|
1116 |
#endregion |
|
1117 |
#region Sign |
|
1118 |
case ControlType.Sign: |
|
1119 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1120 |
{ |
|
1121 |
AllControl.PointSet[i] = setPoint; |
|
1122 |
var ReverseP = (i + AllControl.PointSet.Count() / 2) % AllControl.PointSet.Count(); |
|
1123 |
var PreviousP = (i + (AllControl.PointSet.Count() - 1)) % AllControl.PointSet.Count(); |
|
1124 |
var NextP = (i + 1) % AllControl.PointSet.Count(); |
|
1125 |
|
|
1126 |
var distance = MathSet.DistanceTo(AllControl.PointSet[ReverseP], AllControl.PointSet[i]); |
|
1127 |
|
|
1128 |
var PreviousV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[PreviousP]); |
|
1129 |
var l = MathSet.DotProduct(PreviousV.X, PreviousV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, |
|
1130 |
AllControl.PointSet[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1131 |
AllControl.PointSet[PreviousP] = new Point(AllControl.PointSet[ReverseP].X + PreviousV.X * l, AllControl.PointSet |
|
1132 |
[ReverseP].Y |
|
1133 |
+ PreviousV.Y * l); |
|
1134 |
|
|
1135 |
var NextV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[NextP]); |
|
1136 |
l = MathSet.DotProduct(NextV.X, NextV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, AllControl.PointSet |
|
1137 |
[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1138 |
AllControl.PointSet[NextP] = new Point(AllControl.PointSet[ReverseP].X + NextV.X * l, AllControl.PointSet[ReverseP].Y + |
|
1139 |
NextV.Y * l); |
|
1140 |
AllControl.updateControl(); |
|
1141 |
DynamicThumbUpdate(control); |
|
1142 |
BorderUpdate(); |
|
1143 |
} |
|
1144 |
break; |
|
1145 |
#endregion |
|
1146 |
#region Cloud |
|
1147 |
case ControlType.PolygonCloud: |
|
1148 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1149 |
{ |
|
1150 |
AllControl.PointSet[i] = setPoint; |
|
1151 |
AllControl.updateControl(); |
|
1152 |
((ICloudControl)AllControl).DrawingCloud(); |
|
1153 |
BorderUpdate(); |
|
1154 |
} |
|
1155 |
break; |
|
1156 |
#endregion |
|
1157 |
#region SymBol |
|
1158 |
case ControlType.Symbol: |
|
1159 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1160 |
{ |
|
1161 |
AllControl.PointSet[i] = setPoint; |
|
1162 |
var ReverseP = (i + AllControl.PointSet.Count() / 2) % AllControl.PointSet.Count(); |
|
1163 |
var PreviousP = (i + (AllControl.PointSet.Count() - 1)) % AllControl.PointSet.Count(); |
|
1164 |
var NextP = (i + 1) % AllControl.PointSet.Count(); |
|
1165 |
|
|
1166 |
var distance = MathSet.DistanceTo(AllControl.PointSet[ReverseP], AllControl.PointSet[i]); |
|
1167 |
|
|
1168 |
var PreviousV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[PreviousP]); |
|
1169 |
var l = MathSet.DotProduct(PreviousV.X, PreviousV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, |
|
1170 |
AllControl.PointSet[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1171 |
AllControl.PointSet[PreviousP] = new Point(AllControl.PointSet[ReverseP].X + PreviousV.X * l, AllControl.PointSet |
|
1172 |
[ReverseP].Y |
|
1173 |
+ PreviousV.Y * l); |
|
1174 |
|
|
1175 |
var NextV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[NextP]); |
|
1176 |
l = MathSet.DotProduct(NextV.X, NextV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, AllControl.PointSet |
|
1177 |
[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1178 |
AllControl.PointSet[NextP] = new Point(AllControl.PointSet[ReverseP].X + NextV.X * l, AllControl.PointSet[ReverseP].Y + |
|
1179 |
NextV.Y * l); |
|
1180 |
AllControl.updateControl(); |
|
1181 |
DynamicThumbUpdate(control); |
|
1182 |
BorderUpdate(); |
|
1183 |
} |
|
1184 |
break; |
|
1185 |
case ControlType.Stamp: |
|
1186 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1187 |
{ |
|
1188 |
AllControl.PointSet[i] = setPoint; |
|
1189 |
var ReverseP = (i + AllControl.PointSet.Count() / 2) % AllControl.PointSet.Count(); |
|
1190 |
var PreviousP = (i + (AllControl.PointSet.Count() - 1)) % AllControl.PointSet.Count(); |
|
1191 |
var NextP = (i + 1) % AllControl.PointSet.Count(); |
|
1192 |
|
|
1193 |
var distance = MathSet.DistanceTo(AllControl.PointSet[ReverseP], AllControl.PointSet[i]); |
|
1194 |
|
|
1195 |
var PreviousV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[PreviousP]); |
|
1196 |
var l = MathSet.DotProduct(PreviousV.X, PreviousV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, |
|
1197 |
AllControl.PointSet[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1198 |
AllControl.PointSet[PreviousP] = new Point(AllControl.PointSet[ReverseP].X + PreviousV.X * l, AllControl.PointSet |
|
1199 |
[ReverseP].Y |
|
1200 |
+ PreviousV.Y * l); |
|
1201 |
|
|
1202 |
var NextV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[NextP]); |
|
1203 |
l = MathSet.DotProduct(NextV.X, NextV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, AllControl.PointSet |
|
1204 |
[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1205 |
AllControl.PointSet[NextP] = new Point(AllControl.PointSet[ReverseP].X + NextV.X * l, AllControl.PointSet[ReverseP].Y + |
|
1206 |
NextV.Y * l); |
|
1207 |
AllControl.updateControl(); |
|
1208 |
DynamicThumbUpdate(control); |
|
1209 |
BorderUpdate(); |
|
1210 |
} |
|
1211 |
break; |
|
1212 |
case ControlType.Date: |
|
1213 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1214 |
{ |
|
1215 |
AllControl.PointSet[i] = setPoint; |
|
1216 |
var ReverseP = (i + AllControl.PointSet.Count() / 2) % AllControl.PointSet.Count(); |
|
1217 |
var PreviousP = (i + (AllControl.PointSet.Count() - 1)) % AllControl.PointSet.Count(); |
|
1218 |
var NextP = (i + 1) % AllControl.PointSet.Count(); |
|
1219 |
|
|
1220 |
var distance = MathSet.DistanceTo(AllControl.PointSet[ReverseP], AllControl.PointSet[i]); |
|
1221 |
|
|
1222 |
var PreviousV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[PreviousP]); |
|
1223 |
var l = MathSet.DotProduct(PreviousV.X, PreviousV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, |
|
1224 |
AllControl.PointSet[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1225 |
AllControl.PointSet[PreviousP] = new Point(AllControl.PointSet[ReverseP].X + PreviousV.X * l, AllControl.PointSet |
|
1226 |
[ReverseP].Y |
|
1227 |
+ PreviousV.Y * l); |
|
1228 |
|
|
1229 |
var NextV = MathSet.GetNormVectorBetween(AllControl.PointSet[ReverseP], AllControl.PointSet[NextP]); |
|
1230 |
l = MathSet.DotProduct(NextV.X, NextV.Y, AllControl.PointSet[i].X - AllControl.PointSet[ReverseP].X, AllControl.PointSet |
|
1231 |
[i].Y - AllControl.PointSet[ReverseP].Y); |
|
1232 |
AllControl.PointSet[NextP] = new Point(AllControl.PointSet[ReverseP].X + NextV.X * l, AllControl.PointSet[ReverseP].Y + |
|
1233 |
NextV.Y * l); |
|
1234 |
AllControl.updateControl(); |
|
1235 |
DynamicThumbUpdate(control); |
|
1236 |
BorderUpdate(); |
|
1237 |
} |
|
1238 |
break; |
|
1239 |
#endregion |
|
1240 |
#region Ink |
|
1241 |
case ControlType.Ink: |
|
1242 |
if (nearPoint.Equals(AllControl.PointSet[i])) |
|
1243 |
{ |
|
1244 |
AllControl.PointSet[i] = setPoint; |
|
1245 |
AllControl.updateControl(); |
|
1246 |
BorderUpdate(); |
|
1247 |
} |
|
1248 |
break; |
|
1249 |
#endregion |
|
1250 |
default: |
|
1251 |
break; |
|
1252 |
} |
|
1253 |
} |
|
939 |
IPath AllControl = control.DrawingData as IPath; |
|
940 |
((control.DrawingData) as CommentUserInfo).OnMoveCtrlPoint(setPoint, e.HorizontalChange, e.VerticalChange); |
|
941 |
DynamicThumbUpdate(control); |
|
942 |
BorderUpdate(); |
|
1254 | 943 |
} |
1255 |
//} |
|
1256 | 944 |
} |
1257 | 945 |
|
1258 |
|
|
1259 |
|
|
1260 | 946 |
#endregion |
1261 | 947 |
#region 이벤트 |
1262 | 948 |
|
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